an undergraduate thesis on ethical decision-making. the graphic novel follows characters making self-interested choices at a party; the game lets you play god and re-make those choices for the collective good.
games and interactive stories: card games, browser games, a live-action graphic novel, an interactive comic. the through-line is choices, and what happens when the audience gets to make them.
co-designed a multiplayer card game that teaches misinformation detection through collaborative play. built the core mechanics, challenge system, and fact-checking framework.
built a dance game in one week using the p5 ml computer-vision library. players align their bodies with on-screen gummy bears; physical movement becomes the controller.
an interactive online comic about nyu abu dhabi's palm tree birds conspiracy. built with html, css and javascript; character illustrations animated into gifs.