naeema.

issue 001  //  09.08.2026  //  16:04 theme  //  snd: off
menu
index01
  1. 001visual design — brand systems, identity, illustration4 items
  2. 002ux + product — interfaces, research, and the systems behind them7 items
  3. 003games — misinfo madness, a graphic novel, a dance game, a comic4 items
  4. 004video — motion graphics, promos5 items
  5. 005events + experiences — (we)ave made history, a burn, a thesis, an ar house5 items
  6. 006side quests — philosophy, drums, football, stand-up8 quests
  7. 007blog — notes, process, linksnew
about the editor02

hi! i'm naeema, design engineer and maker/doer of things, ranging from accessible interfaces, games and video to slightly alive software. based in los angeles, ca.

mood:) statusbuilding things @ block. always open to collabs mailsay hi linkedin/in/naeemams github/naeema-scopes resumeresume.pdf
currently listening03
oh! tengo suerte
masayoshi takanaka — seychelles
0:003:42
letters to the editor04
dear naeema,001
send
the wall · everyone draws here05 · 0 px
eraser
whatever you draw stays for the next person. be nice. it resets when full.
poll06
what should my next side quest be?
a printed zine
0
gloving
0
dj'ing
0
a typeface
0
tap to vote
changelog07
  • v1.0issue 001. site rebuilt by hand. inspired by k10k by michael schmidt and toke nygaard.09.08.26
shoutbox · ask iNaeema08
iNaeema: heyyy. i'm a tiny chatbot who only knows about naeema's work.
try: what games did she make? · tell me about trend spy · what is (we)ave made history? · how do i contact her?
send
commands: /help /dice /theme /snd /mood /clear
*** issue 001 *** new: blog *** draw on the wall, it's permanent-ish *** roll the dice for a random project *** vote in the poll *** this site is hand-coded in the style of k10k, and slightly alive ***
© 2026 naeema :)