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Candy Candy Candy

a dance game built in a week: align your body with gummy bears, and the webcam is the controller.

Candy Candy Candy
what it is

a dance game built in one week. the webcam tracks your body with ml5.js pose detection and you have to align your limbs with gummy bears on screen. movement is the controller.

what i did

solo, for the playful prototypes course: pose detection, hit-testing body points against targets, and the timing and feedback loop, and the candy aesthetic.

what happened

a working browser game in seven days, playable below.

speci
rolegame designer + developercontextplayful prototypes · 2024timelineone weekstackp5.js · ml5 pose detection · webcamplayon openprocessing ↗
the idea01

most dance games hand you a controller and ask you to hit buttons in time. this one takes the controller away. the camera is the input, your body is the cursor, and the targets are gummy bears because a game that makes you flail should at least look sweet.

play itwebcam needed
allow the camera, stand back until your shoulders are in frame, then match the bears. open full size ↗
how it works·
  1. detectml5 posenet finds 17 body points from the webcam feed, every frame.
  2. targeta gummy bear appears at a position and a body part is named.
  3. matchwhen that body point lands inside the bear for long enough, it counts.
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