a dance game built in a week: align your body with gummy bears, and the webcam is the controller.
a dance game built in one week. the webcam tracks your body with the p5 ml computer-vision library and you have to align your limbs with gummy bears on screen. movement is the controller.
solo, for the playful prototypes course: pose detection, hit-testing body points against targets, the timing and feedback loop, and the candy aesthetic.
a working browser game in seven days, playable below. what people did with it that you did not expect · a number if you have one
most dance games hand you a controller and ask you to hit buttons in time. this one takes the controller away. the camera is the input, your body is the cursor, and the targets are gummy bears because a game that makes you flail should at least look sweet.
one more sentence on where the idea came from.
one honest paragraph: what a week teaches you about scope, what a second week would add.